﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace GameUtils
{
    public static class Vector2Ex
    {
        #region Methods
        public static float Cross(Vector2 pV1, Vector2 pV2)
        {
            return (pV1.X * pV2.Y) - (pV1.Y * pV2.X);
        }
        #endregion
    }
}